While I would be inclined to say the most of the decks were favorably received in their day, Breed Lethality was far and away the most coveted of the five decks released that year. When talking about this set, it seemed foolish to start anywhere other than the deck with Atraxa, Praetors’ Voice as the marquee general. Finally, we’ll end with a discussion on partners, now having five-plus years and several other iterations to help reflect on them. To maintain some structure, we’ll group each of the new commanders into the decks they premiered in. I will be basing my analysis on the reception these generals received at the time, how they created or supported an archetype, and answer if they maintained any sustained usage. Today, I will be looking at each of them and the impacts they made on Commander. Unlike the previous sets, which introduced 10 new generals, Commander 2016 has 20 in total, with 15 bearing the new partner mechanic. The set is a milestone for better or worse, giving us four-color commanders for the first time-some of which proved to be among the format’s most popular. I never intended to let the Commander 2016 entry be put off for as long as it has, but I would be lying if I didn’t admit that the set had unique challenges built into it, making it a feat to discuss with the depth I wanted to. Check out my examinations of the first four sets, Revisiting Commander 2011, Revisiting Commander 2013, Revisiting Commander 2014, and Revisiting Commander 2015. More than a decade later, I am revisiting the yearly Commander releases to consider their historical and contemporary performance. The project was certainly ambitious, and the intention from the beginning was to make each collection of decks thematically diverse. Starting in 2011, Wizards of the Coast began producing special Commander sets.
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